Li'l Rpg
(editor’s note: For a while I was working on this project in Godot, a little RPG thing.)
This is turning out to be super interesting pixel art experiment:
The level’s geometry is very basic and I’m encoding the texture information on a normal layer rather than by painting it.
When combined with light sources, the level’s texture information looks very naturalistic.
basic geo:
2D normals:
final: